Final Master project, made during 2014-2015 Art Animation, Digital Art and Videogames at UPC University, Barcelona. Team of 3 programmers and 2 artists.
I have performed tasks of Art Direction and 2d/3D/Video.
Logotype for identification of team,
Design cover page,
Screen, dynamic menu in game.
Fist preview of initial level, to find a concrete artistic style, lighting, textures, tonal range…
One of the principal characters, Roger, have 2210 polygons. Has been made in Maya and Zbrush.
Other concepts and beings who live into the Spatial base.