Gliese 24

Final Master project, made during 2014-2015 Art Animation, Digital Art and Videogames at UPC University, Barcelona. Team of 3 programmers and 2 artists.
I have performed tasks of Art Direction and  2d/3D/Video. 

 

Gliese24-logotype

Logotype for identification of team,

Design cover page,

Gliese24-menu

Screen, dynamic menu in game.

Gliese24-screen

Fist preview of initial level, to find a concrete artistic style, lighting, textures, tonal range…

Gliese24-screen04

Gliese24-screen06

Gliese24-screen07

Definitely Screens.

 

Gliese24-screen01Gliese24-roger

One of the principal characters, Roger, have 2210 polygons. Has been made in Maya and Zbrush.

Gliese24-rogertext

Videogames_Gliese

Other concepts and beings who live into the Spatial base.

Gliese24-screen02

Gliese24-model